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Category: Cinema4D (page 1 of 12)

Mission Bio Tapestri

Another fine rendering with Cinema4d and V-Ray. The newest instrument from Mission Bio.


Actually, there’s a bit more to the workflow. The original customer-provided SolidWorks file was opened in KeyShot, exported as an .obj file and imported into Cinema4D where V-Ray lighting and materials were applied for output in V-Ray. The resulting layered image was saved as a 32-bit .exr file, which was opened in PhotoShop where final touches were added and exported in .jpg format for use on thedude.com.

OK, That was fun!

No matter how small the job, I always learn a ton of stuff when I work in 3D! (I guess this is why I love it so much.) This time I learned that it’s possible to get really excellent results with a high-res displacement map in Cinema4D. In fact, a displacement map seems to be the best possible solution to this particular problem.

Previously, I would have traced the image and converted it to vectors in Adobe Illustrator. Then I would have lofted the resulting spline in Cinema4D. This works, but produces a mesh that is too clean with angles that are too sharp. Instead, a high resolution bitmap was blurred slightly and used as a displacement map. The blurred image produces smooth edges with a bit of a slope – a much more realistic looking result.

The finished piece!

Looks pretty good!

Thedude Gets Wired, Squared

One of my renders made the Wired Magazine web site in an article titled “Fast, Precise Cancer Care is Coming to a Hospital Near You“. Nice! (Also, our amazing technology totally rocks!)

That’s not the only cool place my work appeared recently. Here’s another:

3D render by thedude in Times Square

ION Inspector

Combining a bit of photography with 3D modeling and a PhotoShop pinch filter for this quick one. It kind of messes with my vision. That’s a good thing.

Civil War Amputation Saw

My wife thinks I’m losing it, but I decided to create this Civil War era saw after seeing it on this web site. It’s sort of in line with the antique syringe, and easy to model. I know I’m missing some detail where the blade connects to its brass holder, but the decidedly low-res image I worked from did not have sufficient resolution.

Even though I’ve been using Cinema4D on-and-off for more than four years, I still consider myself a newbie, so I need all the practice I can get! This little project was fun, and I learned a lot along the way.

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