More Fun with Materials

Experimenting with Cinema4D materials for an upcoming visualization of some of the amazing things that happen at the molecular level on a Proton chip.

xfinity Logo Design

You can learn a lot about the process of designing a logo by tracing one. The design appears to be based on the ubiquitous DIN typeface – so popular it has its own web site. Simple tweaks were made to every character but the “n”, and the dots were dropped. You can see the minor…

Practice Makes Perfect

I see so much on TV and in other media that was almost certainly created with Cinema4D. So, to practice, I copy it — with varying degrees of accuracy. To create this, I Googled a logo, downloaded and traced it in FreeHand (Yes, I’m old-school.) The resulting .AI file was merged, extruded and rendered in…

Life Show Logo

Another super-fun project at work. This treatment is over the top again, but so much fun to create, AND it makes a whacky wallpaper for my iMac. Regular readers may notice that the scene was borrowed from an earlier experiment.

Latest Ad Mockup

As is often the case, I have almost no idea what this product is or what it does, but I think I understand what the ad represents – the fact that something which used to require a whole bunch of time, effort and money just got a lot more accessible and way cheaper.  

Impossible Photo Shoot

Occasionally marketing asks for things that are (nearly) impossible to shoot. Like when they asked me to photograph a stack of sixty three 96-well microtiter plates on a white background. I don’t have a studio at work, but luckily, I do have one inside my computer. Thank you Cinema4D!

Buglady Logo

The original 2D artwork was created by Andrew, of course. I merely “pulled up a Z” and rendered it in Cinema4D.