Some of you will remember my photo of this instrument. The photographic image is used on our website and in printed materials, and it looks pretty good. Well, starting today, I’m hoping that we’ll be replacing all of our photos with renders created with my latest addiction – V-Ray. This renderer blows away anything else
I’ll admit it certainly looks a wee bit garish and not entirely plausible at the enormous size above, but it needs to be bold to stand out on an iPad home screen, where it will be smaller than this: I’m not even sure what this App is, but I know it had to have a
After many years of practice and tens of thousands of renders, this is probably the most realistic-looking 3D render I’ve ever created. And I’m not satisfied with it. This week I’ll take the plunge and get a copy of what may be the best of the “photo-realistic” renderers – V-Ray. Stand by for a comparison.
I’m getting excellent realism with the new Cinema4D version 17. After a few refinements and a days-long render at much higher resolution, a large version of this rendering will hang on the wall of our offices in South San Francisco and Guilford, Connecticut offices. I used PhotoShop’s awesome Vanishing Point Filter to create this visualization.
I’ve been asked to provide several larger-than-life renderings for one of our offices. While I’m excited about seeing my renders prominently displayed, I realize that my materials will need to be absolutely perfect if they are to stand up to scrutiny from the engineers who designed the instruments and selected the actual materials. So, it’s
Another of my recent Cinema4D renders. From my company web site: The Ion PGM™ Dx System is a reliable and robust in vitro diagnostic (IVD) next-generation sequencing (NGS) platform that is designed to deliver the proven performance and simplicity of the Ion Torrent™ PGM system, while empowering clinical laboratories with the flexibility to develop molecular
Now that’s it’s official, I can finally share some of the 3D work I’ve been producing for the last several months. Behold the S5! The ‘S’ is for Simplicity, Speed, Scalability… This amazing instrument has many applications. It has the potential to make the world a better place for all of us. I’m lucky to
It’s true – the new 5K iMac is mind-blowing. Ii takes just a few minutes on a 5K retina display to realize that there will be no going back. After my boss saw it, I had no trouble convincing him that I could not live without a 5K display at work. So now I’ve been
There’s a reasonable chance that I’ll be asked to serve on the board of our Home Owner’s Association in a few months, and one topic that will be revisited again is an update of the interior of our building. A facelift is long overdue, and having a few convincing 3D renders may go a long
A friend asked for a panic button for an iPhone app he’s thinking of building. Now that he has this button, he’s half way there. My first thought was of an ultra-modern chrome and plastic job, but this is what came out. My creative process with Cinema4D is like a box of chocolates … The
What you see is a fairly accurate view of the server room at work. If you’re interested, here’s how I created this. Note that the method I use is just one way to accomplish this. There are “easier” methods, like rendering directly inside of SketchUp with any number of snap-in renderers, (I like TheaRender) but
For fun this weekend, I did one of the Cinema4D tutorials by the amazing Chris Schmidt. I learned so much in the process. The techniques used to create the spherical wire mesh on the microphone are awesome and so much fun! Thank your Nick and Chris for the awesome tutorials! Dude mic is based loosely
Did you know that there are databases in the public domain with free 3D models of organic materials like DNA, enzymes and proteins? Accurate and highly detailed, these models can be downloaded from a number of sites and imported into most 3D packages, including my favorite – Cinema4D. I have no idea what I’m looking
Inspired by a recent post on Grant’s site, in which he alludes to the many challenges of product photography, I decided to create a challenge for myself. I wanted to see what level of photorealism I could achieve with the Cinema4D Physical Renderer and a few simple 3D objects by recreating Grant’s product shots. To
I often don’t know exactly what I’m rendering or how it works or how it will be used. I certainly have never seen one of these things. I’ve heard it referred to as a “cartridge”, and that’s about all I know. I’m pretty sure the real cartridge shell is not transparent – I’ll bet it’s