Cinema4D UV Mapping

Today I learned the best way to wrap a 2D graphic around a 3D object in Cinema4D. I also played a bit with instancing. Here is the result of today’s experimentation.

I am so impressed with this renderer! You have to admit, the realism here is amazing – and I can make it better without too much effort. This makes thedude (and the Marketing Group) very happy. 😉

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